Creature eligibility
Eligibility now uses creature type: Humanoid at levels 3–5; Beast, Giant, and Humanoid at 6–10; Aberration, Beast, Dragon, Giant, Humanoid, and Monstrosity at 11–16; any creature at 17+.
Levels 3 and 6
- Anatomical Insight and Hands of the Current are separate. Disrupt Current is once per turn; Restore Current automatically ends listed conditions, while Poisoned repeats its original save with Advantage.
- Internal Override no longer takes an action and occurs at the start of the turn.
- Pressure-Point Arrest occurs after a melee attack and Paralyzed lasts only through the current turn. Its nonlethal result leaves the target at 1 Hit Point and Unconscious.
- Violent Purification uses the Martial Arts die instead of 1d4.
Levels 11 and 17
- Reversal requires touching the original creature and can transfer the condition to only one other creature.
- Rupture costs 4 Focus instead of 3, deals 8d10 instead of 10d10, ends paralysis at the start of the Monk’s next turn, and is once per turn.